mlsanityData to 14 Oct 2026

Learning Zero-Sum Linear Quadratic Games with Improved Sample Complexity and Last-Iterate Convergence

arXiv 2309.04272 ↗First posted 8 Sep 2023eess.SY cs.GT cs.LGcited by 4

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Abstract (arXiv)

Zero-sum Linear Quadratic (LQ) games are fundamental in optimal control and can be used (i)~as a dynamic game formulation for risk-sensitive or robust control and (ii)~as a benchmark setting for multi-agent reinforcement learning with two competing agents in continuous state-control spaces. In contrast to the well-studied single-agent linear quadratic regulator problem, zero-sum LQ games entail solving a challenging nonconvex-nonconcave min-max problem with an objective function that lacks coercivity. Recently, Zhang et al. showed that an~ε-Nash equilibrium (NE) of finite horizon zero-sum LQ games can be learned via nested model-free Natural Policy Gradient (NPG) algorithms with poly(1/ε) sample complexity. In this work, we propose a simpler nested Zeroth-Order (ZO) algorithm improving sample complexity by several orders of magnitude and guaranteeing convergence of the last iterate. Our main results are two-fold: (i) in the deterministic setting, we establish the first global last-iterate linear convergence result for the nested algorithm that seeks NE of zero-sum LQ games; (ii) in the model-free setting, we establish a~widetildeO(ε-2) sample complexity using a single-point ZO estimator. For our last-iterate convergence results, our analysis leverages the Implicit Regularization (IR) property and a new gradient domination condition for the primal function. Our key improvements in the sample complexity rely on a more sample-efficient nested algorithm design and a finer control of the ZO natural gradient estimation error utilizing the structure endowed by the finite-horizon setting.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 27 of its 65 references that are in the map. First posted on arXiv 8 Sep 2023.

Builds on

27 of 65 references.

References · 27

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15 more
  1. 2021Policy Gradient Methods Find the Nash Equilibrium in N-player General-sum Linear-quadratic Gamescited by 25
  2. 2019Learning the Globally Optimal Distributed LQ Regulatorcited by 20
  3. 2022Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov Gamescited by 18
  4. 2019Policy-Gradient Algorithms Have No Guarantees of Convergence in Linear Quadratic Gamescited by 17
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  6. 2021Derivative-Free Policy Optimization for Linear Risk-Sensitive and Robust Control Design: Implicit Regularization and Sample Complexitycited by 15
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  10. 2020Linear-Quadratic Zero-Sum Mean-Field Type Games: Optimality Conditions and Policy Optimizationcited by 6
  11. 2022Towards a Theoretical Foundation of Policy Optimization for Learning Control Policiescited by 6
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  13. 2023Policy Gradient Converges to the Globally Optimal Policy for Nearly Linear-Quadratic Regulatorscited by 5
  14. 2019First Order Methods For Globally Optimal Distributed Controllers Beyond Quadratic Invariancecited by 4
  15. 2020Global Convergence of Policy Gradient Algorithms for Indefinite Least Squares Stationary Optimal Controlcited by 3

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4 papers.