mlsanityData to 14 Oct 2026

FaceChain: A Playground for Human-centric Artificial Intelligence Generated Content

arXiv 2308.14256 ↗First posted 28 Aug 2023cs.CV cs.AIcited by 10

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Abstract (arXiv)

Recent advancement in personalized image generation have unveiled the intriguing capability of pre-trained text-to-image models on learning identity information from a collection of portrait images. However, existing solutions are vulnerable in producing truthful details, and usually suffer from several defects such as (i) The generated face exhibit its own unique characteristics, ie facial shape and facial feature positioning may not resemble key characteristics of the input, and (ii) The synthesized face may contain warped, blurred or corrupted regions. In this paper, we present FaceChain, a personalized portrait generation framework that combines a series of customized image-generation model and a rich set of face-related perceptual understanding models (eg, face detection, deep face embedding extraction, and facial attribute recognition), to tackle aforementioned challenges and to generate truthful personalized portraits, with only a handful of portrait images as input. Concretely, we inject several SOTA face models into the generation procedure, achieving a more efficient label-tagging, data-processing, and model post-processing compared to previous solutions, such as DreamBooth ~citeruiz2023dreambooth , InstantBooth ~citeshi2023instantbooth , or other LoRA-only approaches ~citehu2021lora . Besides, based on FaceChain, we further develop several applications to build a broader playground for better showing its value, including virtual try on and 2D talking head. We hope it can grow to serve the burgeoning needs from the communities. Note that this is an ongoing work that will be consistently refined and improved upon. FaceChain is open-sourced under Apache-2.0 license at urlhttps://github.com/modelscope/facechain.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 15 of its 22 references that are in the map. First posted on arXiv 28 Aug 2023.

Builds on

15 of 22 references.

References · 15

  1. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  2. 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,300
  3. 2021Masked-attention Mask Transformer for Universal Image Segmentationcited by 2,351
  4. 2016Neural Architecture Search with Reinforcement Learningcited by 1,499
  5. 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,495
  6. 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,064
  7. 2021Blended Diffusion for Text-driven Editing of Natural Imagescited by 927
  8. 2020A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wildcited by 672
  9. 20218-bit Optimizers via Block-wise Quantizationcited by 403
  10. 2022SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animationcited by 382
  11. 2021Towards Real-World Blind Face Restoration with Generative Facial Priorcited by 349
  12. 2023InstantBooth: Personalized Text-to-Image Generation without Test-Time Finetuningcited by 345
3 more
  1. 2023Effective Whole-body Pose Estimation with Two-stages Distillationcited by 311
  2. 2022VideoReTalking: Audio-based Lip Synchronization for Talking Head Video Editing In the Wildcited by 106
  3. 2022Improving Training and Inference of Face Recognition Models via Random Temperature Scalingcited by 3

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 4; 2025: 4; 2026: 2.

10 papers.