mlsanityData to 14 Oct 2026

Price-Discrimination Game for Distributed Resource Management in Federated Learning

arXiv 2308.13838 ↗First posted 26 Aug 2023cs.LG cs.GTcited by 1

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Abstract (arXiv)

In vanilla federated learning (FL) such as FedAvg, the parameter server (PS) and multiple distributed clients can form a typical buyer's market, where the number of PS/buyers of FL services is far less than the number of clients/sellers. In order to improve the performance of FL and reduce the cost of motivating clients to participate in FL, this paper proposes to differentiate the pricing for services provided by different clients rather than simply providing the same service pricing for different clients. The price is differentiated based on the performance improvements brought to FL and their heterogeneity in computing and communication capabilities. To this end, a price-discrimination game (PDG) is formulated to comprehensively address the distributed resource management problems in FL, including multi-objective trade-off, client selection, and incentive mechanism. As the PDG is a mixed-integer nonlinear programming (MINLP) problem, a distributed semi-heuristic algorithm with low computational complexity and low communication overhead is designed to solve it. The simulation result verifies the effectiveness of the proposed approach.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 6 of its 16 references that are in the map. First posted on arXiv 26 Aug 2023.

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6 of 16 references.

References · 6

  1. 2016Communication-Efficient Learning of Deep Networks from Decentralized Datacited by 7,669
  2. 2019Motivating Workers in Federated Learning: A Stackelberg Game Perspectivecited by 45
  3. 2020An Incentive Mechanism for Federated Learning in Wireless Cellular network: An Auction Approachcited by 39
  4. 2019Hybrid-FL for Wireless Networks: Cooperative Learning Mechanism Using Non-IID Datacited by 38
  5. 2019A Crowdsourcing Framework for On-Device Federated Learningcited by 32
  6. 2022Task-load-Aware Game-Theoretic Framework for Wireless Federated Learningcited by 2

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