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Tightest Admissible Shortest Path

arXiv 2308.08453 ↗First posted 15 Aug 2023cs.DS cs.AI cs.DMcited by 0

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Abstract (arXiv)

The shortest path problem in graphs is fundamental to AI. Nearly all variants of the problem and relevant algorithms that solve them ignore edge-weight computation time and its common relation to weight uncertainty. This implies that taking these factors into consideration can potentially lead to a performance boost in relevant applications. Recently, a generalized framework for weighted directed graphs was suggested, where edge-weight can be computed (estimated) multiple times, at increasing accuracy and run-time expense. We build on this framework to introduce the problem of finding the tightest admissible shortest path (TASP); a path with the tightest suboptimality bound on the optimal cost. This is a generalization of the shortest path problem to bounded uncertainty, where edge-weight uncertainty can be traded for computational cost. We present a complete algorithm for solving TASP, with guarantees on solution quality. Empirical evaluation supports the effectiveness of this approach.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 4 of its 29 references that are in the map. First posted on arXiv 15 Aug 2023.

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References · 4

  1. 2019Generalized Lazy Search for Robot Motion Planning: Interleaving Search and Edge Evaluation via Event-based Togglescited by 16
  2. 2016A Unifying Formalism for Shortest Path Problems with Expensive Edge Evaluations via Lazy Best-First Search over Paths with Edge Selectorscited by 9
  3. 2018Lazy Receding Horizon A* for Efficient Path Planning in Graphs with Expensive-to-Evaluate Edgescited by 9
  4. 2022A Generalization of the Shortest Path Problem to Graphs with Multiple Edge-Cost Estimatescited by 1

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