Markov Decision Processes with Time-Varying Geometric Discounting
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Abstract (arXiv)
Canonical models of Markov decision processes (MDPs) usually consider geometric discounting based on a constant discount factor. While this standard modeling approach has led to many elegant results, some recent studies indicate the necessity of modeling time-varying discounting in certain applications. This paper studies a model of infinite-horizon MDPs with time-varying discount factors. We take a game-theoretic perspective -- whereby each time step is treated as an independent decision maker with their own (fixed) discount factor -- and we study the subgame perfect equilibrium (SPE) of the resulting game as well as the related algorithmic problems. We present a constructive proof of the existence of an SPE and demonstrate the EXPTIME-hardness of computing an SPE. We also turn to the approximate notion of ε-SPE and show that an ε-SPE exists under milder assumptions. An algorithm is presented to compute an ε-SPE, of which an upper bound of the time complexity, as a function of the convergence property of the time-varying discount factor, is provided.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 7 of its 47 references that are in the map. First posted on arXiv 19 Jul 2023.
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References · 7
- 2018Exploration by Random Network Distillationcited by 966
- 2019Hyperbolic Discounting and Learning over Multiple Horizonscited by 58
- 2016Unifying task specification in reinforcement learningcited by 41
- 2019Rethinking the Discount Factor in Reinforcement Learning: A Decision Theoretic Approachcited by 32
- 2019Separating value functions across time-scalescited by 15
- 2018On the Complexity of Value Iterationcited by 8
- 2021A Subgame Perfect Equilibrium Reinforcement Learning Approach to Time-inconsistent Problemscited by 1
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