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Markov Decision Processes with Time-Varying Geometric Discounting

arXiv 2307.10491 ↗First posted 19 Jul 2023cs.AI cs.GTcited by 0

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Abstract (arXiv)

Canonical models of Markov decision processes (MDPs) usually consider geometric discounting based on a constant discount factor. While this standard modeling approach has led to many elegant results, some recent studies indicate the necessity of modeling time-varying discounting in certain applications. This paper studies a model of infinite-horizon MDPs with time-varying discount factors. We take a game-theoretic perspective -- whereby each time step is treated as an independent decision maker with their own (fixed) discount factor -- and we study the subgame perfect equilibrium (SPE) of the resulting game as well as the related algorithmic problems. We present a constructive proof of the existence of an SPE and demonstrate the EXPTIME-hardness of computing an SPE. We also turn to the approximate notion of ε-SPE and show that an ε-SPE exists under milder assumptions. An algorithm is presented to compute an ε-SPE, of which an upper bound of the time complexity, as a function of the convergence property of the time-varying discount factor, is provided.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 7 of its 47 references that are in the map. First posted on arXiv 19 Jul 2023.

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References · 7

  1. 2018Exploration by Random Network Distillationcited by 966
  2. 2019Hyperbolic Discounting and Learning over Multiple Horizonscited by 58
  3. 2016Unifying task specification in reinforcement learningcited by 41
  4. 2019Rethinking the Discount Factor in Reinforcement Learning: A Decision Theoretic Approachcited by 32
  5. 2019Separating value functions across time-scalescited by 15
  6. 2018On the Complexity of Value Iterationcited by 8
  7. 2021A Subgame Perfect Equilibrium Reinforcement Learning Approach to Time-inconsistent Problemscited by 1

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