mlsanityData to 7 Oct 2026

Reinforcement Learning with Frontier-Based Exploration via Autonomous Environment

arXiv 2307.07296 ↗First posted 14 Jul 2023cs.RO cs.LGcited by 2

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Abstract (arXiv)

Active Simultaneous Localisation and Mapping (SLAM) is a critical problem in autonomous robotics, enabling robots to navigate to new regions while building an accurate model of their surroundings. Visual SLAM is a popular technique that uses virtual elements to enhance the experience. However, existing frontier-based exploration strategies can lead to a non-optimal path in scenarios where there are multiple frontiers with similar distance. This issue can impact the efficiency and accuracy of Visual SLAM, which is crucial for a wide range of robotic applications, such as search and rescue, exploration, and mapping. To address this issue, this research combines both an existing Visual-Graph SLAM known as ExploreORB with reinforcement learning. The proposed algorithm allows the robot to learn and optimize exploration routes through a reward-based system to create an accurate map of the environment with proper frontier selection. Frontier-based exploration is used to detect unexplored areas, while reinforcement learning optimizes the robot's movement by assigning rewards for optimal frontier points. Graph SLAM is then used to integrate the robot's sensory data and build an accurate map of the environment. The proposed algorithm aims to improve the efficiency and accuracy of ExploreORB by optimizing the exploration process of frontiers to build a more accurate map. To evaluate the effectiveness of the proposed approach, experiments will be conducted in various virtual environments using Gazebo, a robot simulation software. Results of these experiments will be compared with existing methods to demonstrate the potential of the proposed approach as an optimal solution for SLAM in autonomous robotics.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 11 of its 47 references that are in the map. First posted on arXiv 14 Jul 2023.

Builds on

11 of 47 references.

References · 11

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  2. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,267
  3. 2015Rethinking the Inception Architecture for Computer Visioncited by 5,451
  4. 2015Deep Reinforcement Learning with Double Q-learningcited by 1,704
  5. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 983
  6. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 801
  7. 2015Dueling Network Architectures for Deep Reinforcement Learningcited by 769
  8. 2016Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Agecited by 405
  9. 2019PoseRBPF: A Rao-Blackwellized Particle Filter for 6D Object Pose Trackingcited by 91
  10. 2022A Survey on Active Simultaneous Localization and Mapping: State of the Art and New Frontierscited by 62
  11. 2021Goal-Driven Autonomous Exploration Through Deep Reinforcement Learningcited by 20

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Citing papers per year: 2024: 1; 2025: 1.

2 papers.