mlsanityData to 7 Oct 2026

Line Art Colorization of Fakemon using Generative Adversarial Neural Networks

arXiv 2307.05760 ↗First posted 11 Jul 2023cs.CVcited by 1

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Abstract (arXiv)

This work proposes a complete methodology to colorize images of Fakemon, anime-style monster-like creatures. In addition, we propose algorithms to extract the line art from colorized images as well as to extract color hints. Our work is the first in the literature to use automatic color hint extraction, to train the networks specifically with anime-styled creatures and to combine the Pix2Pix and CycleGAN approaches, two different generative adversarial networks that create a single final result. Visual results of the colorizations are feasible but there is still room for improvement.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 8 of its 29 references that are in the map. First posted on arXiv 11 Jul 2023.

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8 of 29 references.

References · 8

  1. 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,510
  2. 2017Unpaired Image-to-Image Translation using Cycle-Consistent Adversarial Networkscited by 707
  3. 2017Real-Time User-Guided Image Colorization with Learned Deep Priorscited by 123
  4. 2018User-Guided Deep Anime Line Art Colorization with Conditional Adversarial Networkscited by 32
  5. 2021Thermal Infrared Image Colorization for Nighttime Driving Scenes with Top-Down Guided Attentioncited by 15
  6. 2021Morphological classifierscited by 6
  7. 2022k-MS: A novel clustering algorithm based on morphological reconstructioncited by 5
  8. 2022Automated recognition of the pericardium contour on processed CT images using genetic algorithmscited by 2

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