mlsanityData to 7 Oct 2026

Decentralized Multi-Agent Reinforcement Learning with Global State Prediction

arXiv 2306.12926 ↗First posted 22 Jun 2023cs.RO cs.AI cs.LGcited by 3

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Abstract (arXiv)

Deep reinforcement learning (DRL) has seen remarkable success in the control of single robots. However, applying DRL to robot swarms presents significant challenges. A critical challenge is non-stationarity, which occurs when two or more robots update individual or shared policies concurrently, thereby engaging in an interdependent training process with no guarantees of convergence. Circumventing non-stationarity typically involves training the robots with global information about other agents' states and/or actions. In contrast, in this paper we explore how to remove the need for global information. We pose our problem as a Partially Observable Markov Decision Process, due to the absence of global knowledge on other agents. Using collective transport as a testbed scenario, we study two approaches to multi-agent training. In the first, the robots exchange no messages, and are trained to rely on implicit communication through push-and-pull on the object to transport. In the second approach, we introduce Global State Prediction (GSP), a network trained to forma a belief over the swarm as a whole and predict its future states. We provide a comprehensive study over four well-known deep reinforcement learning algorithms in environments with obstacles, measuring performance as the successful transport of the object to the goal within a desired time-frame. Through an ablation study, we show that including GSP boosts performance and increases robustness when compared with methods that use global knowledge.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 25 of its 47 references that are in the map. First posted on arXiv 22 Jun 2023.

Builds on

25 of 47 references.

References · 25

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13 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 1; 2024: 0; 2025: 1; 2026: 1.

3 papers.