mlsanityData to 14 Oct 2026

Efficient HDR Reconstruction from Real-World Raw Images

arXiv 2306.10311 ↗First posted 17 Jun 2023eess.IV cs.CVcited by 3

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Abstract (arXiv)

The growing prevalence of high-resolution displays on edge devices has created a pressing need for efficient high dynamic range (HDR) imaging algorithms. However, most existing HDR methods either struggle to deliver satisfactory visual quality or incur high computational and memory costs, limiting their applicability to high-resolution inputs (typically exceeding 12 megapixels). Furthermore, current HDR dataset collection approaches are often labor-intensive and inefficient. In this work, we explore a novel and practical solution for HDR reconstruction directly from raw sensor data, aiming to enhance both performance and deployability on mobile platforms. Our key insights are threefold: (1) we propose RepUNet, a lightweight and efficient HDR network leveraging structural re-parameterization for fast and robust inference; (2) we design a new computational raw HDR data formation pipeline and construct a new raw HDR dataset, RealRaw-HDR; (3) we design a plug-and-play motion alignment loss to suppress ghosting artifacts under constrained bandwidth conditions effectively. Our model contains fewer than 830K parameters and takes less than 3 ms to process an image of 4K resolution using one RTX 3090 GPU. While being highly efficient, our model also achieves comparable performance to state-of-the-art HDR methods in terms of PSNR, SSIM, and a color difference metric.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 33 of its 74 references that are in the map. First posted on arXiv 17 Jun 2023.

Builds on

33 of 74 references.

References · 33

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21 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 1; 2024: 0; 2025: 1; 2026: 1.

3 papers.