mlsanityData to 7 Oct 2026

Using Collision Momentum in Deep Reinforcement Learning Based Adversarial Pedestrian Modeling

arXiv 2306.07525 ↗First posted 13 Jun 2023cs.RO cs.AI cs.LGcited by 4

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Abstract (arXiv)

Recent research in pedestrian simulation often aims to develop realistic behaviors in various situations, but it is challenging for existing algorithms to generate behaviors that identify weaknesses in automated vehicles' performance in extreme and unlikely scenarios and edge cases. To address this, specialized pedestrian behavior algorithms are needed. Current research focuses on realistic trajectories using social force models and reinforcement learning based models. However, we propose a reinforcement learning algorithm that specifically targets collisions and better uncovers unique failure modes of automated vehicle controllers. Our algorithm is efficient and generates more severe collisions, allowing for the identification and correction of weaknesses in autonomous driving algorithms in complex and varied scenarios.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 6 of its 31 references that are in the map. First posted on arXiv 13 Jun 2023.

Builds on

6 of 31 references.

References · 6

  1. 2016OpenAI Gymcited by 1,684
  2. 2020Deep Reinforcement Learning for Autonomous Driving: A Surveycited by 698
  3. 2017Socially Aware Motion Planning with Deep Reinforcement Learningcited by 128
  4. 2015The social dilemma of autonomous vehiclescited by 47
  5. 2019Collision Avoidance in Pedestrian-Rich Environments with Deep Reinforcement Learningcited by 44
  6. 2021Pedestrian Emergence Estimation and Occlusion-Aware Risk Assessment for Urban Autonomous Drivingcited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 2; 2026: 1.

4 papers.