mlsanityData to 7 Oct 2026

EMOTE: An Explainable architecture for Modelling the Other Through Empathy

arXiv 2306.00295 ↗First posted 1 Jun 2023cs.AI cs.LGcited by 1

Not on the map. Why?

Abstract (arXiv)

We can usually assume others have goals analogous to our own. This assumption can also, at times, be applied to multi-agent games - e.g. Agent 1's attraction to green pellets is analogous to Agent 2's attraction to red pellets. This "analogy" assumption is tied closely to the cognitive process known as empathy. Inspired by empathy, we design a simple and explainable architecture to model another agent's action-value function. This involves learning an "Imagination Network" to transform the other agent's observed state in order to produce a human-interpretable "empathetic state" which, when presented to the learning agent, produces behaviours that mimic the other agent. Our approach is applicable to multi-agent scenarios consisting of a single learning agent and other (independent) agents acting according to fixed policies. This architecture is particularly beneficial for (but not limited to) algorithms using a composite value or reward function. We show our method produces better performance in multi-agent games, where it robustly estimates the other's model in different environment configurations. Additionally, we show that the empathetic states are human interpretable, and thus verifiable.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 16 of its 34 references that are in the map. First posted on arXiv 1 Jun 2023.

Builds on

16 of 34 references.

References · 16

  1. 2018QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 697
  2. 2018Machine Theory of Mindcited by 222
  3. 2017Learning with Opponent-Learning Awarenesscited by 218
  4. 2020"Other-Play" for Zero-Shot Coordinationcited by 194
  5. 2017Autonomous Agents Modelling Other Agents: A Comprehensive Survey and Open Problemscited by 126
  6. 2016Opponent Modeling in Deep Reinforcement Learningcited by 94
  7. 2019Probabilistic Recursive Reasoning for Multi-Agent Reinforcement Learningcited by 68
  8. 2018Modeling Others using Oneself in Multi-Agent Reinforcement Learningcited by 64
  9. 2020Agent Modelling under Partial Observability for Deep Reinforcement Learningcited by 56
  10. 2018M3RL: Mind-aware Multi-agent Management Reinforcement Learningcited by 22
  11. 2021Neural Recursive Belief States in Multi-Agent Reinforcement Learningcited by 18
  12. 2014Multi-agent Inverse Reinforcement Learning for Two-person Zero-sum Gamescited by 17
4 more
  1. 2023Multiagent Inverse Reinforcement Learning via Theory of Mind Reasoningcited by 11
  2. 2019Towards Empathic Deep Q-Learningcited by 5
  3. 2022MCMARL: Parameterizing Value Function via Mixture of Categorical Distributions for Multi-Agent Reinforcement Learningcited by 3
  4. 2021Be Considerate: Objectives, Side Effects, and Deciding How to Actcited by 1

Built on by

Cited by year

Citing papers per year: 2025: 1.

1 paper.