mlsanityData to 7 Oct 2026

Multi-agent Inverse Reinforcement Learning for Two-person Zero-sum Games

arXiv 1403.6508 ↗First posted 25 Mar 2014cs.GT cs.AI cs.LGcited by 17

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Abstract (arXiv)

The focus of this paper is a Bayesian framework for solving a class of problems termed multi-agent inverse reinforcement learning (MIRL). Compared to the well-known inverse reinforcement learning (IRL) problem, MIRL is formalized in the context of stochastic games, which generalize Markov decision processes to game theoretic scenarios. We establish a theoretical foundation for competitive two-agent zero-sum MIRL problems and propose a Bayesian solution approach in which the generative model is based on an assumption that the two agents follow a minimax bi-policy. Numerical results are presented comparing the Bayesian MIRL method with two existing methods in the context of an abstract soccer game. Investigation centers on relationships between the extent of prior information and the quality of learned rewards. Results suggest that covariance structure is more important than mean value in reward priors.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). First posted on arXiv 25 Mar 2014.

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Citing papers per year: 2018: 1; 2019: 2; 2020: 0; 2021: 5; 2022: 1; 2023: 5; 2024: 0; 2025: 3.

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