Recursive Metropolis-Hastings Naming Game: Symbol Emergence in a Multi-agent System based on Probabilistic Generative Models
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Abstract (arXiv)
In the studies on symbol emergence and emergent communication in a population of agents, a computational model was employed in which agents participate in various language games. Among these, the Metropolis-Hastings naming game (MHNG) possesses a notable mathematical property: symbol emergence through MHNG is proven to be a decentralized Bayesian inference of representations shared by the agents. However, the previously proposed MHNG is limited to a two-agent scenario. This paper extends MHNG to an N-agent scenario. The main contributions of this paper are twofold: (1) we propose the recursive Metropolis-Hastings naming game (RMHNG) as an N-agent version of MHNG and demonstrate that RMHNG is an approximate Bayesian inference method for the posterior distribution over a latent variable shared by agents, similar to MHNG; and (2) we empirically evaluate the performance of RMHNG on synthetic and real image data, enabling multiple agents to develop and share a symbol system. Furthermore, we introduce two types of approximations -- one-sample and limited-length -- to reduce computational complexity while maintaining the ability to explain communication in a population of agents. The experimental findings showcased the efficacy of RMHNG as a decentralized Bayesian inference for approximating the posterior distribution concerning latent variables, which are jointly shared among agents, akin to MHNG. Moreover, the utilization of RMHNG elucidated the agents' capacity to exchange symbols. Furthermore, the study discovered that even the computationally simplified version of RMHNG could enable symbols to emerge among the agents.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 18 of its 34 references that are in the map. First posted on arXiv 31 May 2023.
Builds on
18 of 34 references.
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6 more
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Citing papers per year: 2023: 2; 2024: 2; 2025: 3; 2026: 1.
8 papers.
- 2023LLM-Based Agent Society Investigation: Collaboration and Confrontation in Avalon Gameplaycited by 63
- 2024Generative Emergent Communication: Large Language Model is a Collective World Modelcited by 15
- 2023Lewis's Signaling Game as beta-VAE For Natural Word Lengths and Segmentscited by 11
- 2024Constructive Approach to Bidirectional Influence between Qualia Structure and Language Emergencecited by 5
- 2025System 0/1/2/3: Quad-process theory for multi-timescale embodied collective cognitive systemscited by 2
- 2025Metropolis-Hastings Captioning Game: Knowledge Fusion of Vision Language Models via Decentralized Bayesian Inferencecited by 1
- 2025Co-Creative Learning via Metropolis-Hastings Interaction between Humans and AIcited by 0
- 2026Emergent Communication between Heterogeneous Visual Agents through Decentralized Learningcited by 0
- 2026Emergent Communication between Heterogeneous Visual Agents through Decentralized Learning12 May 2026
- 2025Co-Creative Learning via Metropolis-Hastings Interaction between Humans and AI18 Jun 2025
- 2025Metropolis-Hastings Captioning Game: Knowledge Fusion of Vision Language Models via Decentralized Bayesian Inference13 Apr 2025
- 2025System 0/1/2/3: Quad-process theory for multi-timescale embodied collective cognitive systems8 Mar 2025
- 2024Generative Emergent Communication: Large Language Model is a Collective World Model31 Dec 2024
- 2024Constructive Approach to Bidirectional Influence between Qualia Structure and Language Emergence14 Sep 2024
- 2023Lewis's Signaling Game as beta-VAE For Natural Word Lengths and Segments8 Nov 2023
- 2023LLM-Based Agent Society Investigation: Collaboration and Confrontation in Avalon Gameplay23 Oct 2023