mlsanityData to 7 Oct 2026

NegVSR: Augmenting Negatives for Generalized Noise Modeling in Real-World Video Super-Resolution

arXiv 2305.14669 ↗First posted 24 May 2023cs.CVcited by 6

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Abstract (arXiv)

The capability of video super-resolution (VSR) to synthesize high-resolution (HR) video from ideal datasets has been demonstrated in many works. However, applying the VSR model to real-world video with unknown and complex degradation remains a challenging task. First, existing degradation metrics in most VSR methods are not able to effectively simulate real-world noise and blur. On the contrary, simple combinations of classical degradation are used for real-world noise modeling, which led to the VSR model often being violated by out-of-distribution noise. Second, many SR models focus on noise simulation and transfer. Nevertheless, the sampled noise is monotonous and limited. To address the aforementioned problems, we propose a Negatives augmentation strategy for generalized noise modeling in Video Super-Resolution (NegVSR) task. Specifically, we first propose sequential noise generation toward real-world data to extract practical noise sequences. Then, the degeneration domain is widely expanded by negative augmentation to build up various yet challenging real-world noise sets. We further propose the augmented negative guidance loss to learn robust features among augmented negatives effectively. Extensive experiments on real-world datasets (e.g., VideoLQ and FLIR) show that our method outperforms state-of-the-art methods with clear margins, especially in visual quality. Project page is available at: https://negvsr.github.io/.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 34 of its 50 references that are in the map. First posted on arXiv 24 May 2023.

Builds on

34 of 50 references.

References · 34

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22 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 2; 2025: 2; 2026: 2.

6 papers.