mlsanityData to 14 Oct 2026

Attention-based QoE-aware Digital Twin Empowered Edge Computing for Immersive Virtual Reality

arXiv 2305.08569 ↗First posted 15 May 2023eess.SY cs.SYcited by 7

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Abstract (arXiv)

Metaverse applications such as virtual reality (VR) content streaming, require optimal resource allocation strategies for mobile edge computing (MEC) to ensure a high-quality user experience. In contrast to online reinforcement learning (RL) algorithms, which can incur substantial communication overheads and longer delays, the majority of existing works employ offline-trained RL algorithms for resource allocation decisions in MEC systems. However, they neglect the impact of desynchronization between the physical and digital worlds on the effectiveness of the allocation strategy. In this paper, we tackle this desynchronization using a continual RL framework that facilitates the resource allocation dynamically for MEC-enabled VR content streaming. We first design a digital twin-empowered edge computing (DTEC) system and formulate a quality of experience (QoE) maximization problem based on attention-based resolution perception. This problem optimizes the allocation of computing and bandwidth resources while adapting the attention-based resolution of the VR content. The continual RL framework in DTEC enables adaptive online execution in a time-varying environment. The reward function is defined based on the QoE and horizon-fairness QoE (hfQoE) constraints. Furthermore, we propose freshness prioritized experience replay - continual deep deterministic policy gradient (FPER-CDDPG) to enhance the performance of continual learning in the presence of time-varying DT updates. We test FPER-CDDPG using extensive experiments and evaluation. FPER-CDDPG outperforms the benchmarks in terms of average latency, QoE, and successful delivery rate as well as meeting the hfQoE requirements and performance over long-term execution while ensuring system scalability with the increasing number of users.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). First posted on arXiv 15 May 2023.

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Citing papers per year: 2024: 2; 2025: 3; 2026: 2.

7 papers.