Learned Collusion
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Abstract (arXiv)
Q-learning can be described as an all-purpose automaton that provides estimates (Q-values) of the continuation values associated with each available action and follows the naive policy of almost always choosing the action with highest Q-value. We consider a family of automata based on Q-values, whose policy may systematically favor some actions over others, for example through a bias that favors cooperation. We look for stable equilibrium biases, easily learned under converging logit/best-response dynamics over biases, not requiring any tacit agreement. These biases strongly foster collusion or cooperation across a rich array of payoff and monitoring structures, independently of initial Q-values.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 3 of its 39 references that are in the map. First posted on arXiv 25 Apr 2023.
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3 of 39 references.
References · 3
- 2022Artificial Intelligence and Auction Designcited by 20
- 2014Berk-Nash Equilibrium: A Framework for Modeling Agents with Misspecified Modelscited by 8
- 2021Modeling the effects of environmental and perceptual uncertainty using deterministic reinforcement learning dynamics with partial observabilitycited by 3
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