mlsanityData to 7 Oct 2026

A Two-part Transformer Network for Controllable Motion Synthesis

arXiv 2304.12571 ↗First posted 25 Apr 2023cs.GRcited by 7

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Abstract (arXiv)

Although part-based motion synthesis networks have been investigated to reduce the complexity of modeling heterogeneous human motions, their computational cost remains prohibitive in interactive applications. To this end, we propose a novel two-part transformer network that aims to achieve high-quality, controllable motion synthesis results in real-time. Our network separates the skeleton into the upper and lower body parts, reducing the expensive cross-part fusion operations, and models the motions of each part separately through two streams of auto-regressive modules formed by multi-head attention layers. However, such a design might not sufficiently capture the correlations between the parts. We thus intentionally let the two parts share the features of the root joint and design a consistency loss to penalize the difference in the estimated root features and motions by these two auto-regressive modules, significantly improving the quality of synthesized motions. After training on our motion dataset, our network can synthesize a wide range of heterogeneous motions, like cartwheels and twists. Experimental and user study results demonstrate that our network is superior to state-of-the-art human motion synthesis networks in the quality of generated motions.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). First posted on arXiv 25 Apr 2023.

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Citing papers per year: 2024: 2; 2025: 3; 2026: 2.

7 papers.