Autonomous Agent for Beyond Visual Range Air Combat: A Deep Reinforcement Learning Approach
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Abstract (arXiv)
This work contributes to developing an agent based on deep reinforcement learning capable of acting in a beyond visual range (BVR) air combat simulation environment. The paper presents an overview of building an agent representing a high-performance fighter aircraft that can learn and improve its role in BVR combat over time based on rewards calculated using operational metrics. Also, through self-play experiments, it expects to generate new air combat tactics never seen before. Finally, we hope to examine a real pilot's ability, using virtual simulation, to interact in the same environment with the trained agent and compare their performances. This research will contribute to the air combat training context by developing agents that can interact with real pilots to improve their performances in air defense missions.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 8 of its 19 references that are in the map. First posted on arXiv 19 Apr 2023.
Builds on
8 of 19 references.
References · 8
- 2015Prioritized Experience Replaycited by 1,099
- 2017Rainbow: Combining Improvements in Deep Reinforcement Learningcited by 786
- 2015Dueling Network Architectures for Deep Reinforcement Learningcited by 785
- 2017A Distributional Perspective on Reinforcement Learningcited by 765
- 2021Engagement Decision Support for Beyond Visual Range Air Combatcited by 5
- 2022Supervised Machine Learning for Effective Missile Launch Based on Beyond Visual Range Air Combat Simulationscited by 4
- 2022ASA: A Simulation Environment for Evaluating Military Operational Scenarioscited by 3
- 2021Weapon Engagement Zone Maximum Launch Range Estimation Using a Deep Neural Networkcited by 2
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Citing papers per year: 2025: 2.
2 papers.