Heuristic Search For Physics-Based Problems: Angry Birds in PDDL+
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Abstract (arXiv)
This paper studies how a domain-independent planner and combinatorial search can be employed to play Angry Birds, a well established AI challenge problem. To model the game, we use PDDL+, a planning language for mixed discrete/continuous domains that supports durative processes and exogenous events. The paper describes the model and identifies key design decisions that reduce the problem complexity. In addition, we propose several domain-specific enhancements including heuristics and a search technique similar to preferred operators. Together, they alleviate the complexity of combinatorial search. We evaluate our approach by comparing its performance with dedicated domain-specific solvers on a range of Angry Birds levels. The results show that our performance is on par with these domain-specific approaches in most levels, even without using our domain-specific search enhancements.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 2 of its 23 references that are in the map. First posted on arXiv 29 Mar 2023.
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2 of 23 references.
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Citing papers per year: 2023: 2; 2024: 0; 2025: 1.
3 papers.