Visualizing Semiotics in Generative Adversarial Networks
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Abstract (arXiv)
We perform a set of experiments to demonstrate that images generated using a Generative Adversarial Network can be modified using 'semiotics.' We show that just as physical attributes such as the hue and saturation of an image can be modified, so too can its non-physical, abstract properties using our method. For example, the design of a flight attendant's uniform may be modified to look more 'alert,' less 'austere,' or more 'practical.' The form of a house can be modified to appear more 'futuristic,' a car more 'friendly' a pair of sneakers, 'evil.' Our method uncovers latent visual iconography associated with the semiotic property of interest, enabling a process of visual form-finding using abstract concepts. Our approach is iterative and allows control over the degree of attribute presence and can be used to aid the design process to yield emergent visual concepts.
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References · 8
- 2015Deep Residual Learning for Image Recognitioncited by 52,096
- 2014ImageNet Large Scale Visual Recognition Challengecited by 8,498
- 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 6,013
- 2022Generative Adversarial Networkscited by 5,627
- 2018Large Scale GAN Training for High Fidelity Natural Image Synthesiscited by 2,626
- 2015Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networkscited by 2,054
- 2019On the "steerability" of generative adversarial networkscited by 248
- 2019GANalyze: Toward Visual Definitions of Cognitive Image Propertiescited by 193
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