RADAM: Texture Recognition through Randomized Aggregated Encoding of Deep Activation Maps
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Abstract (arXiv)
Texture analysis is a classical yet challenging task in computer vision for which deep neural networks are actively being applied. Most approaches are based on building feature aggregation modules around a pre-trained backbone and then fine-tuning the new architecture on specific texture recognition tasks. Here we propose a new method named Random encoding of Aggregated Deep Activation Maps (RADAM) which extracts rich texture representations without ever changing the backbone. The technique consists of encoding the output at different depths of a pre-trained deep convolutional network using a Randomized Autoencoder (RAE). The RAE is trained locally to each image using a closed-form solution, and its decoder weights are used to compose a 1-dimensional texture representation that is fed into a linear SVM. This means that no fine-tuning or backpropagation is needed. We explore RADAM on several texture benchmarks and achieve state-of-the-art results with different computational budgets. Our results suggest that pre-trained backbones may not require additional fine-tuning for texture recognition if their learned representations are better encoded.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 20 of its 54 references that are in the map. First posted on arXiv 8 Mar 2023.
Builds on
20 of 54 references.
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8 more
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Built on by
Citing papers per year: 2024: 2; 2025: 4; 2026: 6.
12 papers.
- 2024A Comparative Survey of Vision Transformers for Feature Extraction in Texture Analysiscited by 6
- 2025Hierarchical Material Recognition from Local Appearancecited by 3
- 2024Advanced wood species identification based on multiple anatomical sections and using deep feature transfer and fusioncited by 1
- 2025VORTEX: Challenging CNNs at Texture Recognition by using Vision Transformers with Orderless and Randomized Token Encodingscited by 1
- 2025Neighborhood Feature Pooling for Remote Sensing Image Classificationcited by 1
- 2025MIXER: Mixed Hyperspherical Random Embedding Neural Network for Texture Recognitioncited by 0
- 2026TwistNet-2D: Learning Second-Order Channel Interactions via Spiral Twisting for Texture Recognitioncited by 0
- 2026Deep neural networks with Fisher vector encoding for medical image classificationcited by 0
- 2026Chaotic Contrastive Learning for Robust Texture Classificationcited by 0
- 2026A self-supervised learning approach to deep filter banks for texture recognitioncited by 0
- 2026Leveraging Extragradient for Effective Sharpness-Aware Minimization in Deep Learningcited by 0
- 2026HiPerViT: A Hierarchical Perceiver-Vision Transformer Architecture for Multi-Scale Texture Recognitioncited by 0
- 2026HiPerViT: A Hierarchical Perceiver-Vision Transformer Architecture for Multi-Scale Texture Recognition10 Sep 2026
- 2026Leveraging Extragradient for Effective Sharpness-Aware Minimization in Deep Learning7 Jul 2026
- 2026A self-supervised learning approach to deep filter banks for texture recognition27 May 2026
- 2026Chaotic Contrastive Learning for Robust Texture Classification6 May 2026
- 2026Deep neural networks with Fisher vector encoding for medical image classification3 May 2026
- 2026TwistNet-2D: Learning Second-Order Channel Interactions via Spiral Twisting for Texture Recognition6 Feb 2026
- 2025Neighborhood Feature Pooling for Remote Sensing Image Classification29 Oct 2025
- 2025MIXER: Mixed Hyperspherical Random Embedding Neural Network for Texture Recognition3 Oct 2025
- 2025Hierarchical Material Recognition from Local Appearance28 May 2025
- 2025VORTEX: Challenging CNNs at Texture Recognition by using Vision Transformers with Orderless and Randomized Token Encodings9 Mar 2025
- 2024A Comparative Survey of Vision Transformers for Feature Extraction in Texture Analysis10 Jun 2024
- 2024Advanced wood species identification based on multiple anatomical sections and using deep feature transfer and fusion12 Apr 2024