Exploiting Kinematic Redundancy for Robotic Grasping of Multiple Objects
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Abstract (arXiv)
Humans coordinate the abundant degrees of freedom (DoFs) of hands to dexterously perform tasks in everyday life. We imitate human strategies to advance the dexterity of multi-DoF robotic hands. Specifically, we enable a robot hand to grasp multiple objects by exploiting its kinematic redundancy, referring to all its controllable DoFs. We propose a human-like grasp synthesis algorithm to generate grasps using pairwise contacts on arbitrary opposing hand surface regions, no longer limited to fingertips or hand inner surface. To model the available space of the hand for grasp, we construct a reachability map, consisting of reachable spaces of all finger phalanges and the palm. It guides the formulation of a constrained optimization problem, solving for feasible and stable grasps. We formulate an iterative process to empower robotic hands to grasp multiple objects in sequence. Moreover, we propose a kinematic efficiency metric and an associated strategy to facilitate exploiting kinematic redundancy. We validated our approaches by generating grasps of single and multiple objects using various hand surface regions. Such grasps can be successfully replicated on a real robotic hand.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Mar 2023.
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Citing papers per year: 2023: 1; 2024: 3; 2025: 3.
7 papers.
- 2024A Survey of Embodied Learning for Object-Centric Robotic Manipulationcited by 34
- 2023Grasp Multiple Objects with One Handcited by 18
- 2025Taccel: Scaling Up Vision-based Tactile Robotics via High-performance GPU Simulationcited by 6
- 2024Speeding up 6-DoF Grasp Sampling with Quality-Diversitycited by 4
- 2025Grasping a Handful: Sequential Multi-Object Dexterous Grasp Generationcited by 3
- 2024AGILE: Approach-based Grasp Inference Learned from Element Decompositioncited by 2
- 2025Learning to Push, Group, and Grasp: A Diffusion Policy Approach for Multi-Object Deliverycited by 0
- 2025Taccel: Scaling Up Vision-based Tactile Robotics via High-performance GPU Simulation17 Apr 2025
- 2025Grasping a Handful: Sequential Multi-Object Dexterous Grasp Generation28 Mar 2025
- 2025Learning to Push, Group, and Grasp: A Diffusion Policy Approach for Multi-Object Delivery12 Feb 2025
- 2024A Survey of Embodied Learning for Object-Centric Robotic Manipulation21 Aug 2024
- 2024Speeding up 6-DoF Grasp Sampling with Quality-Diversity10 Mar 2024
- 2024AGILE: Approach-based Grasp Inference Learned from Element Decomposition2 Feb 2024
- 2023Grasp Multiple Objects with One Hand24 Oct 2023