Probabilistic Point Cloud Modeling via Self-Organizing Gaussian Mixture Models
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Abstract (arXiv)
This letter presents a continuous probabilistic modeling methodology for spatial point cloud data using finite Gaussian Mixture Models (GMMs) where the number of components are adapted based on the scene complexity. Few hierarchical and adaptive methods have been proposed to address the challenge of balancing model fidelity with size. Instead, state-of-the-art mapping approaches require tuning parameters for specific use cases, but do not generalize across diverse environments. To address this gap, we utilize a self-organizing principle from information-theoretic learning to automatically adapt the complexity of the GMM model based on the relevant information in the sensor data. The approach is evaluated against existing point cloud modeling techniques on real-world data with varying degrees of scene complexity.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 9 of its 46 references that are in the map. First posted on arXiv 31 Jan 2023.
Builds on
9 of 46 references.
References · 9
- 2019Neural Point-Based Graphicscited by 326
- 2016Voxblox: Incremental 3D Euclidean Signed Distance Fields for On-Board MAV Planningcited by 148
- 2020UFOMap: An Efficient Probabilistic 3D Mapping Framework That Embraces the Unknowncited by 11
- 2021MeanShift++: Extremely Fast Mode-Seeking With Applications to Segmentation and Object Trackingcited by 9
- 2020Multi-Resolution 3D Mapping with Explicit Free Space Representation for Fast and Accurate Mobile Robot Motion Planningcited by 8
- 2020Autonomous Cave Surveying with an Aerial Robotcited by 7
- 2020Rapid and High-Fidelity Subsurface Exploration with Multiple Aerial Robotscited by 2
- 2021Dense Incremental Metric-Semantic Mapping for Multi-Agent Systems via Sparse Gaussian Process Regressioncited by 1
- 2021Online Learning of a Probabilistic and Adaptive Scene Representationcited by 1
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Citing papers per year: 2023: 4; 2024: 1; 2025: 2.
7 papers.
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
- 2023Flexible Techniques for Differentiable Rendering with 3D Gaussianscited by 28
- 2023Incremental Multimodal Surface Mapping via Self-Organizing Gaussian Mixture Modelscited by 5
- 2024Distance and Collision Probability Estimation from Gaussian Surface Modelscited by 3
- 2025PUGS: Perceptual Uncertainty for Grasp Selection in Underwater Environmentscited by 2
- 2025GI-SLAM: Gaussian-Inertial SLAMcited by 2
- 2023GIRA: Gaussian Mixture Models for Inference and Robot Autonomycited by 1
- 2025GI-SLAM: Gaussian-Inertial SLAM24 Mar 2025
- 2025PUGS: Perceptual Uncertainty for Grasp Selection in Underwater Environments13 Feb 2025
- 2024Distance and Collision Probability Estimation from Gaussian Surface Models31 Jan 2024
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM4 Dec 2023
- 2023Incremental Multimodal Surface Mapping via Self-Organizing Gaussian Mixture Models19 Sep 2023
- 2023Flexible Techniques for Differentiable Rendering with 3D Gaussians28 Aug 2023
- 2023GIRA: Gaussian Mixture Models for Inference and Robot Autonomy30 Jun 2023