mlsanityData to 14 Oct 2026

Towards Quantum-Enabled 6G Slicing

arXiv 2212.11755 ↗First posted 21 Oct 2022cs.NI cs.LG quant-phcited by 0

Not on the map. Why?

Abstract (arXiv)

The quantum machine learning (QML) paradigms and their synergies with network slicing can be envisioned to be a disruptive technology on the cusp of entering to era of sixth-generation (6G), where the mobile communication systems are underpinned in the form of advanced tenancy-based digital use-cases to meet different service requirements. To overcome the challenges of massive slices such as handling the increased dynamism, heterogeneity, amount of data, extended training time, and variety of security levels for slice instances, the power of quantum computing pursuing a distributed computation and learning can be deemed as a promising prerequisite. In this intent, we propose a cloud-native federated learning framework based on quantum deep reinforcement learning (QDRL) where distributed decision agents deployed as micro-services at the edge and cloud through Kubernetes infrastructure then are connected dynamically to the radio access network (RAN). Specifically, the decision agents leverage the remold of classical deep reinforcement learning (DRL) algorithm into variational quantum circuits (VQCs) to obtain the optimal cooperative control on slice resources. The initial numerical results show that the proposed federated QDRL (FQDRL) scheme provides comparable performance than benchmark solutions and reveals the quantum advantage in parameter reduction. To the best of our knowledge, this is the first exploratory study considering an FQDRL approach for 6G communication network.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 6 of its 15 references that are in the map. First posted on arXiv 21 Oct 2022.

Builds on

6 of 15 references.

References · 6

  1. 2020The effect of data encoding on the expressive power of variational quantum machine learning modelscited by 333
  2. 2019Variational Quantum Circuits for Deep Reinforcement Learningcited by 167
  3. 2021Deep Reinforcement Learning with Quantum-inspired Experience Replaycited by 19
  4. 2021Continuous Multi-objective Zero-touch Network Slicing via Twin Delayed DDPG and OpenAI Gymcited by 4
  5. 2022Actor-Critic-Based Learning for Zero-touch Joint Resource and Energy Control in Network Slicingcited by 3
  6. 2022A Collaborative Statistical Actor-Critic Learning Approach for 6G Network Slicing Controlcited by 2

Built on by

Not cited yet.