mlsanityData to 7 Oct 2026

Actor-Critic-Based Learning for Zero-touch Joint Resource and Energy Control in Network Slicing

arXiv 2201.08985 ↗First posted 22 Jan 2022cs.NIcited by 3

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Abstract (arXiv)

To harness the full potential of beyond 5G (B5G) communication systems, zero-touch network slicing (NS) is viewed as a promising fully-automated management and orchestration (MANO) system. This paper proposes a novel knowledge plane (KP)-based MANO framework that accommodates and exploits recent NS technologies and is termed KB5G. Specifically, we deliberate on algorithmic innovation and artificial intelligence (AI) in KB5G. We invoke a continuous model-free deep reinforcement learning (DRL) method to minimize energy consumption and virtual network function (VNF) instantiation cost. We present a novel Actor-Critic-based NS approach to stabilize learning called, twin-delayed double-Q soft Actor-Critic (TDSAC) method. The TDSAC enables central unit (CU) to learn continuously to accumulate the knowledge learned in the past to minimize future NS costs. Finally, we present numerical results to showcase the gain of the adopted approach and verify the performance in terms of energy consumption, CPU utilization, and time efficiency.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). First posted on arXiv 22 Jan 2022.

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Citing papers per year: 2022: 2; 2023: 1.

3 papers.