Strategic Facility Location with Clients that Minimize Total Waiting Time
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Abstract (arXiv)
We study a non-cooperative two-sided facility location game in which facilities and clients behave strategically. This is in contrast to many other facility location games in which clients simply visit their closest facility. Facility agents select a location on a graph to open a facility to attract as much purchasing power as possible, while client agents choose which facilities to patronize by strategically distributing their purchasing power in order to minimize their total waiting time. Here, the waiting time of a facility depends on its received total purchasing power. We show that our client stage is an atomic splittable congestion game, which implies existence, uniqueness and efficient computation of a client equilibrium. Therefore, facility agents can efficiently predict client behavior and make strategic decisions accordingly. Despite that, we prove that subgame perfect equilibria do not exist in all instances of this game and that their existence is NP-hard to decide. On the positive side, we provide a simple and efficient algorithm to compute 3-approximate subgame perfect equilibria.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 12 of its 40 references that are in the map. First posted on arXiv 25 Nov 2022.
Builds on
12 of 40 references.
References · 12
- 2021Mechanism Design for Facility Location Problems: A Surveycited by 16
- 2015On Voting and Facility Locationcited by 10
- 2019Facility Location Problem with Capacity Constraints: Algorithmic and Mechanism Design Perspectivescited by 8
- 2021Two-Stage Facility Location Games with Strategic Clients and Facilitiescited by 5
- 2016Hotelling-Downs Model with Limited Attractioncited by 4
- 2019From Hotelling to Load Balancing: Approximation and the Principle of Minimum Differentiationcited by 4
- 2019Hotelling Games with Random Tolerance Intervalscited by 3
- 2016Voronoi Choice Gamescited by 2
- 2019On One-Round Discrete Voronoi Gamescited by 2
- 2020Spatial competition with unit-demand functionscited by 2
- 2016Equilibrium Computation in Resource Allocation Gamescited by 1
- 2021Strategyproof Facility Location in Perturbation Stable Instancescited by 1
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Citing papers per year: 2023: 1; 2024: 1; 2025: 1.
3 papers.
- 2023Strategic Resource Selection with Homophilic Agentscited by 2
- 2024Equilibria in Two-Stage Facility Location with Atomic Clientscited by 1
- 2025The Bakers and Millers Game with Restricted Locationscited by 0
- 2025The Bakers and Millers Game with Restricted Locations9 Jan 2025
- 2024Equilibria in Two-Stage Facility Location with Atomic Clients5 Mar 2024
- 2023Strategic Resource Selection with Homophilic Agents1 May 2023