mlsanityData to 7 Oct 2026

FlowGrad: Using Motion for Visual Sound Source Localization

arXiv 2211.08367 ↗First posted 15 Nov 2022cs.SD cs.CV cs.MMcited by 4

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Abstract (arXiv)

Most recent work in visual sound source localization relies on semantic audio-visual representations learned in a self-supervised manner, and by design excludes temporal information present in videos. While it proves to be effective for widely used benchmark datasets, the method falls short for challenging scenarios like urban traffic. This work introduces temporal context into the state-of-the-art methods for sound source localization in urban scenes using optical flow as a means to encode motion information. An analysis of the strengths and weaknesses of our methods helps us better understand the problem of visual sound source localization and sheds light on open challenges for audio-visual scene understanding.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 12 of its 20 references that are in the map. First posted on arXiv 15 Nov 2022.

Builds on

12 of 20 references.

References · 12

  1. 2014Microsoft COCO: Common Objects in Contextcited by 17,498
  2. 2016Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localizationcited by 6,690
  3. 2020VGGSound: A Large-scale Audio-Visual Datasetcited by 641
  4. 2017Look, Listen and Learncited by 452
  5. 2017Objects that Soundcited by 254
  6. 2018Learning to Localize Sound Source in Visual Scenescited by 188
  7. 2020Self-Supervised Learning of Audio-Visual Objects from Videocited by 186
  8. 2021Localizing Visual Sounds the Hard Waycited by 169
  9. 2019The Sound of Motionscited by 145
  10. 2021You Only Learn One Representation: Unified Network for Multiple Taskscited by 86
  11. 2020Do We Need Sound for Sound Source Localization?cited by 15
  12. 2022How to Listen? Rethinking Visual Sound Localizationcited by 4

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Cited by year

Citing papers per year: 2023: 1; 2024: 2; 2025: 1.

4 papers.