mlsanityData to 7 Oct 2026

Early or Late Fusion Matters: Efficient RGB-D Fusion in Vision Transformers for 3D Object Recognition

arXiv 2210.00843 ↗First posted 3 Oct 2022cs.CV cs.ROcited by 11

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Abstract (arXiv)

The Vision Transformer (ViT) architecture has established its place in computer vision literature, however, training ViTs for RGB-D object recognition remains an understudied topic, viewed in recent literature only through the lens of multi-task pretraining in multiple vision modalities. Such approaches are often computationally intensive, relying on the scale of multiple pretraining datasets to align RGB with 3D information. In this work, we propose a simple yet strong recipe for transferring pretrained ViTs in RGB-D domains for 3D object recognition, focusing on fusing RGB and depth representations encoded jointly by the ViT. Compared to previous works in multimodal Transformers, the key challenge here is to use the attested flexibility of ViTs to capture cross-modal interactions at the downstream and not the pretraining stage. We explore which depth representation is better in terms of resulting accuracy and compare early and late fusion techniques for aligning the RGB and depth modalities within the ViT architecture. Experimental results in the Washington RGB-D Objects dataset (ROD) demonstrate that in such RGB -> RGB-D scenarios, late fusion techniques work better than most popularly employed early fusion. With our transfer baseline, fusion ViTs score up to 95.4% top-1 accuracy in ROD, achieving new state-of-the-art results in this benchmark. We further show the benefits of using our multimodal fusion baseline over unimodal feature extractors in a synthetic-to-real visual adaptation as well as in an open-ended lifelong learning scenario in the ROD benchmark, where our model outperforms previous works by a margin of >8%. Finally, we integrate our method with a robot framework and demonstrate how it can serve as a perception utility in an interactive robot learning scenario, both in simulation and with a real robot.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 25 of its 46 references that are in the map. First posted on arXiv 3 Oct 2022.

Builds on

25 of 46 references.

References · 25

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13 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 2; 2024: 2; 2025: 3; 2026: 4.

11 papers.