mlsanityData to 7 Oct 2026

Reward Shaping for User Satisfaction in a REINFORCE Recommender

arXiv 2209.15166 ↗First posted 30 Sep 2022cs.IR cs.AI cs.LGcited by 6

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Abstract (arXiv)

How might we design Reinforcement Learning (RL)-based recommenders that encourage aligning user trajectories with the underlying user satisfaction? Three research questions are key: (1) measuring user satisfaction, (2) combatting sparsity of satisfaction signals, and (3) adapting the training of the recommender agent to maximize satisfaction. For measurement, it has been found that surveys explicitly asking users to rate their experience with consumed items can provide valuable orthogonal information to the engagement/interaction data, acting as a proxy to the underlying user satisfaction. For sparsity, i.e, only being able to observe how satisfied users are with a tiny fraction of user-item interactions, imputation models can be useful in predicting satisfaction level for all items users have consumed. For learning satisfying recommender policies, we postulate that reward shaping in RL recommender agents is powerful for driving satisfying user experiences. Putting everything together, we propose to jointly learn a policy network and a satisfaction imputation network: The role of the imputation network is to learn which actions are satisfying to the user; while the policy network, built on top of REINFORCE, decides which items to recommend, with the reward utilizing the imputed satisfaction. We use both offline analysis and live experiments in an industrial large-scale recommendation platform to demonstrate the promise of our approach for satisfying user experiences.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 10 of its 35 references that are in the map. First posted on arXiv 30 Sep 2022.

Builds on

10 of 35 references.

References · 10

  1. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  2. 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,218
  3. 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 1,916
  4. 2016Deep Reinforcement Learning for Robotic Manipulation with Asynchronous Off-Policy Updatescited by 342
  5. 2016Safe and Efficient Off-Policy Reinforcement Learningcited by 260
  6. 2017Inverse Reward Designcited by 246
  7. 2018Top-K Off-Policy Correction for a REINFORCE Recommender Systemcited by 181
  8. 2015Deep Reinforcement Learning in Large Discrete Action Spacescited by 158
  9. 2018Deep Reinforcement Learning for Page-wise Recommendationscited by 99
  10. 2018Deep Reinforcement Learning based Recommendation with Explicit User-Item Interactions Modelingcited by 31

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Cited by year

Citing papers per year: 2022: 1; 2023: 3; 2024: 1; 2025: 1.

6 papers.