TruVR: Trustworthy Cybersickness Detection using Explainable Machine Learning
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Abstract (arXiv)
Cybersickness can be characterized by nausea, vertigo, headache, eye strain, and other discomforts when using virtual reality (VR) systems. The previously reported machine learning (ML) and deep learning (DL) algorithms for detecting (classification) and predicting (regression) VR cybersickness use black-box models; thus, they lack explainability. Moreover, VR sensors generate a massive amount of data, resulting in complex and large models. Therefore, having inherent explainability in cybersickness detection models can significantly improve the model's trustworthiness and provide insight into why and how the ML/DL model arrived at a specific decision. To address this issue, we present three explainable machine learning (xML) models to detect and predict cybersickness: 1) explainable boosting machine (EBM), 2) decision tree (DT), and 3) logistic regression (LR). We evaluate xML-based models with publicly available physiological and gameplay datasets for cybersickness. The results show that the EBM can detect cybersickness with an accuracy of 99.75% and 94.10% for the physiological and gameplay datasets, respectively. On the other hand, while predicting the cybersickness, EBM resulted in a Root Mean Square Error (RMSE) of 0.071 for the physiological dataset and 0.27 for the gameplay dataset. Furthermore, the EBM-based global explanation reveals exposure length, rotation, and acceleration as key features causing cybersickness in the gameplay dataset. In contrast, galvanic skin responses and heart rate are most significant in the physiological dataset. Our results also suggest that EBM-based local explanation can identify cybersickness-causing factors for individual samples. We believe the proposed xML-based cybersickness detection method can help future researchers understand, analyze, and design simpler cybersickness detection and reduction models.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 7 of its 78 references that are in the map. First posted on arXiv 12 Sep 2022.
Builds on
7 of 78 references.
References · 7
- 2019A Survey on Explainable Artificial Intelligence (XAI): Towards Medical XAIcited by 404
- 2019InterpretML: A Unified Framework for Machine Learning Interpretabilitycited by 246
- 2019The relationship between trust in AI and trustworthy machine learning technologiescited by 78
- 2018Security, Privacy and Safety Risk Assessment for Virtual Reality Learning Environment Applicationscited by 5
- 2019Attack Trees for Security and Privacy in Social Virtual Reality Learning Environmentscited by 2
- 2018Decision Tree Design for Classification in Crowdsourcing Systemscited by 1
- 2021Rule-based Adaptations to Control Cybersickness in Social Virtual Reality Learning Environmentscited by 1
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Citing papers per year: 2023: 2.
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