A Game-Theoretic Perspective of Generalization in Reinforcement Learning
Not on the map. Why?
Abstract (arXiv)
Generalization in reinforcement learning (RL) is of importance for real deployment of RL algorithms. Various schemes are proposed to address the generalization issues, including transfer learning, multi-task learning and meta learning, as well as the robust and adversarial reinforcement learning. However, there is not a unified formulation of the various schemes, as well as the comprehensive comparisons of methods across different schemes. In this work, we propose a game-theoretic framework for the generalization in reinforcement learning, named GiRL, where an RL agent is trained against an adversary over a set of tasks, where the adversary can manipulate the distributions over tasks within a given threshold. With different configurations, GiRL can reduce the various schemes mentioned above. To solve GiRL, we adapt the widely-used method in game theory, policy space response oracle (PSRO) with the following three important modifications: i) we use model-agnostic meta learning (MAML) as the best-response oracle, ii) we propose a modified projected replicated dynamics, i.e., R-PRD, which ensures the computed meta-strategy of the adversary fall in the threshold, and iii) we also propose a protocol for the few-shot learning of the multiple strategies during testing. Extensive experiments on MuJoCo environments demonstrate that our proposed methods can outperform existing baselines, e.g., MAML.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 24 of its 40 references that are in the map. First posted on arXiv 7 Aug 2022.
Builds on
24 of 40 references.
References · 24
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2015Distilling the Knowledge in a Neural Networkcited by 10,324
- 2017Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networkscited by 4,897
- 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
- 2015Trust Region Policy Optimizationcited by 2,580
- 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,258
- 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,353
- 2017An Overview of Multi-Task Learning in Deep Neural Networkscited by 803
- 2017Robust Adversarial Reinforcement Learningcited by 451
- 2015Policy Distillationcited by 440
- 2019Rapid Learning or Feature Reuse? Towards Understanding the Effectiveness of MAMLcited by 359
12 more
- 2017A Unified Game-Theoretic Approach to Multiagent Reinforcement Learningcited by 268
- 2020Transfer Learning in Deep Reinforcement Learning: A Surveycited by 265
- 2019Adversarial Policies: Attacking Deep Reinforcement Learningcited by 214
- 2015Actor-Mimic: Deep Multitask and Transfer Reinforcement Learningcited by 178
- 2021Robust Reinforcement Learning on State Observations with Learned Optimal Adversarycited by 135
- 2016Learning Modular Neural Network Policies for Multi-Task and Multi-Robot Transfercited by 127
- 2021Why Generalization in RL is Difficult: Epistemic POMDPs and Implicit Partial Observabilitycited by 109
- 2019Transfer in Deep Reinforcement Learning Using Successor Features and Generalised Policy Improvementcited by 88
- 2020Robust Reinforcement Learning using Adversarial Populationscited by 66
- 2019A Generalized Training Approach for Multiagent Learningcited by 54
- 2021Procedural Generalization by Planning with Self-Supervised World Modelscited by 31
- 2021DO-GAN: A Double Oracle Framework for Generative Adversarial Networkscited by 6
Built on by
Citing papers per year: 2024: 1.
1 paper.
- 2024Policy Space Response Oracles: A Surveycited by 10
- 2024Policy Space Response Oracles: A Survey4 Mar 2024