Monte-Carlo Robot Path Planning
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Abstract (arXiv)
Path planning is a crucial algorithmic approach for designing robot behaviors. Sampling-based approaches, like rapidly exploring random trees (RRTs) or probabilistic roadmaps, are prominent algorithmic solutions for path planning problems. Despite its exponential convergence rate, RRT can only find suboptimal paths. On the other hand, textrmRRT^*, a widely-used extension to RRT, guarantees probabilistic completeness for finding optimal paths but suffers in practice from slow convergence in complex environments. Furthermore, real-world robotic environments are often partially observable or with poorly described dynamics, casting the application of textrmRRT^* in complex tasks suboptimal. This paper studies a novel algorithmic formulation of the popular Monte-Carlo tree search (MCTS) algorithm for robot path planning. Notably, we study Monte-Carlo Path Planning (MCPP) by analyzing and proving, on the one part, its exponential convergence rate to the optimal path in fully observable Markov decision processes (MDPs), and on the other part, its probabilistic completeness for finding feasible paths in partially observable MDPs (POMDPs) assuming limited distance observability (proof sketch). Our algorithmic contribution allows us to employ recently proposed variants of MCTS with different exploration strategies for robot path planning. Our experimental evaluations in simulated 2D and 3D environments with a 7 degrees of freedom (DOF) manipulator, as well as in a real-world robot path planning task, demonstrate the superiority of MCPP in POMDP tasks.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 4 Aug 2022.
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Citing papers per year: 2023: 1; 2024: 1; 2025: 2; 2026: 2.
6 papers.
- 2024Mulberry: Empowering MLLM with o1-like Reasoning and Reflection via Collective Monte Carlo Tree Searchcited by 171
- 2025DeepSearch: Overcome the Bottleneck of Reinforcement Learning with Verifiable Rewards via Monte Carlo Tree Searchcited by 11
- 2023Monte-Carlo Tree Search for Multi-Agent Pathfinding: Preliminary Resultscited by 9
- 2025Feedback-Aware Monte Carlo Tree Search for Efficient Information Seeking in Goal-Oriented Conversationscited by 6
- 2026Using Common Random Numbers for Simulation-based Planning with Rolloutscited by 2
- 2026Online Robust Reinforcement Learning Through Monte-Carlo Planningcited by 1
- 2026Online Robust Reinforcement Learning Through Monte-Carlo Planning16 Sep 2026
- 2026Using Common Random Numbers for Simulation-based Planning with Rollouts6 May 2026
- 2025DeepSearch: Overcome the Bottleneck of Reinforcement Learning with Verifiable Rewards via Monte Carlo Tree Search29 Sep 2025
- 2025Feedback-Aware Monte Carlo Tree Search for Efficient Information Seeking in Goal-Oriented Conversations25 Jan 2025
- 2024Mulberry: Empowering MLLM with o1-like Reasoning and Reflection via Collective Monte Carlo Tree Search24 Dec 2024
- 2023Monte-Carlo Tree Search for Multi-Agent Pathfinding: Preliminary Results25 Jul 2023