Learning to Grasp on the Moon from 3D Octree Observations with Deep Reinforcement Learning
Not on the map. Why?
Abstract (arXiv)
Extraterrestrial rovers with a general-purpose robotic arm have many potential applications in lunar and planetary exploration. Introducing autonomy into such systems is desirable for increasing the time that rovers can spend gathering scientific data and collecting samples. This work investigates the applicability of deep reinforcement learning for vision-based robotic grasping of objects on the Moon. A novel simulation environment with procedurally-generated datasets is created to train agents under challenging conditions in unstructured scenes with uneven terrain and harsh illumination. A model-free off-policy actor-critic algorithm is then employed for end-to-end learning of a policy that directly maps compact octree observations to continuous actions in Cartesian space. Experimental evaluation indicates that 3D data representations enable more effective learning of manipulation skills when compared to traditionally used image-based observations. Domain randomization improves the generalization of learned policies to novel scenes with previously unseen objects and different illumination conditions. To this end, we demonstrate zero-shot sim-to-real transfer by evaluating trained agents on a real robot in a Moon-analogue facility.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 18 of its 41 references that are in the map. First posted on arXiv 1 Aug 2022.
Builds on
18 of 41 references.
References · 18
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2019Optuna: A Next-generation Hyperparameter Optimization Frameworkcited by 2,455
- 2016OpenAI Gymcited by 1,684
- 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,401
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
- 2018Soft Actor-Critic Algorithms and Applicationscited by 1,179
- 2015End-to-End Training of Deep Visuomotor Policiescited by 847
- 2018QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulationcited by 730
- 2016OctNet: Learning Deep 3D Representations at High Resolutionscited by 340
- 2017Dex-Net 2.0: Deep Learning to Plan Robust Grasps with Synthetic Point Clouds and Analytic Grasp Metricscited by 259
- 2019Active Domain Randomizationcited by 161
- 2020Controlling Overestimation Bias with Truncated Mixture of Continuous Distributional Quantile Criticscited by 154
6 more
- 2019A Review of Robot Learning for Manipulation: Challenges, Representations, and Algorithmscited by 136
- 2018Learning Synergies between Pushing and Grasping with Self-supervised Deep Reinforcement Learningcited by 121
- 2017Data-efficient Deep Reinforcement Learning for Dexterous Manipulationcited by 61
- 2019Gym-Ignition: Reproducible Robotic Simulations for Reinforcement Learningcited by 11
- 2017Pick and Place Without Geometric Object Modelscited by 9
- 2021OctoPath: An OcTree Based Self-Supervised Learning Approach to Local Trajectory Planning for Mobile Robotscited by 1
Built on by
Citing papers per year: 2023: 1; 2024: 2; 2025: 2.
5 papers.
- 2025Space Robotics Bench: Robot Learning Beyond Earthcited by 3
- 2023OmniLRS: A Photorealistic Simulator for Lunar Roboticscited by 2
- 2024Autonomous Robotic Arm Manipulation for Planetary Missions using Causal Machine Learningcited by 2
- 2025LuSeg: Efficient Negative and Positive Obstacles Segmentation via Contrast-Driven Multi-Modal Feature Fusion on the Lunarcited by 2
- 2024Leveraging Procedural Generation for Learning Autonomous Peg-in-Hole Assembly in Spacecited by 1
- 2025Space Robotics Bench: Robot Learning Beyond Earth27 Sep 2025
- 2025LuSeg: Efficient Negative and Positive Obstacles Segmentation via Contrast-Driven Multi-Modal Feature Fusion on the Lunar14 Mar 2025
- 2024Leveraging Procedural Generation for Learning Autonomous Peg-in-Hole Assembly in Space2 May 2024
- 2024Autonomous Robotic Arm Manipulation for Planetary Missions using Causal Machine Learning1 Mar 2024
- 2023OmniLRS: A Photorealistic Simulator for Lunar Robotics16 Sep 2023