mlsanityData to 7 Oct 2026

MPIB: An MPI-Based Bokeh Rendering Framework for Realistic Partial Occlusion Effects

arXiv 2207.08403 ↗First posted 18 Jul 2022cs.CVcited by 17

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Abstract (arXiv)

Partial occlusion effects are a phenomenon that blurry objects near a camera are semi-transparent, resulting in partial appearance of occluded background. However, it is challenging for existing bokeh rendering methods to simulate realistic partial occlusion effects due to the missing information of the occluded area in an all-in-focus image. Inspired by the learnable 3D scene representation, Multiplane Image (MPI), we attempt to address the partial occlusion by introducing a novel MPI-based high-resolution bokeh rendering framework, termed MPIB. To this end, we first present an analysis on how to apply the MPI representation to bokeh rendering. Based on this analysis, we propose an MPI representation module combined with a background inpainting module to implement high-resolution scene representation. This representation can then be reused to render various bokeh effects according to the controlling parameters. To train and test our model, we also design a ray-tracing-based bokeh generator for data generation. Extensive experiments on synthesized and real-world images validate the effectiveness and flexibility of this framework.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 26 of its 52 references that are in the map. First posted on arXiv 18 Jul 2022.

Builds on

26 of 52 references.

References · 26

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14 more
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Citing papers per year: 2023: 3; 2024: 4; 2025: 6; 2026: 4.

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