Evaluating deep tracking models for player tracking in broadcast ice hockey video
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Abstract (arXiv)
Tracking and identifying players is an important problem in computer vision based ice hockey analytics. Player tracking is a challenging problem since the motion of players in hockey is fast-paced and non-linear. There is also significant player-player and player-board occlusion, camera panning and zooming in hockey broadcast video. Prior published research perform player tracking with the help of handcrafted features for player detection and re-identification. Although commercial solutions for hockey player tracking exist, to the best of our knowledge, no network architectures used, training data or performance metrics are publicly reported. There is currently no published work for hockey player tracking making use of the recent advancements in deep learning while also reporting the current accuracy metrics used in literature. Therefore, in this paper, we compare and contrast several state-of-the-art tracking algorithms and analyze their performance and failure modes in ice hockey.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 16 of its 27 references that are in the map. First posted on arXiv 22 May 2022.
Builds on
16 of 27 references.
References · 16
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4 more
- 2018Deep Cosine Metric Learning for Person Re-Identificationcited by 73
- 2020Self-Supervised Small Soccer Player Detection and Trackingcited by 12
- 2019Single-Camera Basketball Tracker through Pose and Semantic Feature Fusioncited by 9
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Citing papers per year: 2023: 1; 2024: 1.
2 papers.