DGBench: An Open-Source, Reproducible Benchmark for Dynamic Grasping
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Abstract (arXiv)
This paper introduces DGBench, a fully reproducible open-source testing system to enable benchmarking of dynamic grasping in environments with unpredictable relative motion between robot and object. We use the proposed benchmark to compare several visual perception arrangements. Traditional perception systems developed for static grasping are unable to provide feedback during the final phase of a grasp due to sensor minimum range, occlusion, and a limited field of view. A multi-camera eye-in-hand perception system is presented that has advantages over commonly used camera configurations. We quantitatively evaluate the performance on a real robot with an image-based visual servoing grasp controller and show a significantly improved success rate on a dynamic grasping task.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). First posted on arXiv 29 Apr 2022.
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Citing papers per year: 2023: 1; 2024: 0; 2025: 2; 2026: 2.
5 papers.
- 2023FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon Complex Manipulationcited by 132
- 2025Exploring Embodied Multimodal Large Models: Development, Datasets, and Future Directionscited by 12
- 2026Overcoming Dynamics-Blindness: Training-Free Pace-and-Path Correction for VLA Modelscited by 1
- 2025SPGrasp: Spatiotemporal Prompt-driven Grasp Synthesis in Dynamic Scenescited by 0
- 2026DynaWM: A Base-VLA-Guided World Foundation Model for Moving-Object Manipulationcited by 0
- 2026DynaWM: A Base-VLA-Guided World Foundation Model for Moving-Object Manipulation1 Jul 2026
- 2026Overcoming Dynamics-Blindness: Training-Free Pace-and-Path Correction for VLA Models12 May 2026
- 2025SPGrasp: Spatiotemporal Prompt-driven Grasp Synthesis in Dynamic Scenes28 Aug 2025
- 2025Exploring Embodied Multimodal Large Models: Development, Datasets, and Future Directions21 Feb 2025
- 2023FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon Complex Manipulation22 May 2023