mlsanityData to 14 Oct 2026

Graph Neural Network based Agent in Google Research Football

arXiv 2204.11142 ↗First posted 23 Apr 2022cs.LG cs.AIcited by 1

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Abstract (arXiv)

Deep neural networks (DNN) can approximate value functions or policies for reinforcement learning, which makes the reinforcement learning algorithms more powerful. However, some DNNs, such as convolutional neural networks (CNN), cannot extract enough information or take too long to obtain enough features from the inputs under specific circumstances of reinforcement learning. For example, the input data of Google Research Football, a reinforcement learning environment which trains agents to play football, is the small map of players' locations. The information is contained not only in the coordinates of players, but also in the relationships between different players. CNNs can neither extract enough information nor take too long to train. To address this issue, this paper proposes a deep q-learning network (DQN) with a graph neural network (GNN) as its model. The GNN transforms the input data into a graph which better represents the football players' locations so that it extracts more information of the interactions between different players. With two GNNs to approximate its local and target value functions, this DQN allows players to learn from their experience by using value functions to see the prospective value of each intended action. The proposed model demonstrated the power of GNN in the football game by outperforming other DRL models with significantly fewer steps.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 22 of its 26 references that are in the map. First posted on arXiv 23 Apr 2022.

Builds on

22 of 26 references.

References · 22

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10 more
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Citing papers per year: 2023: 1.

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