Decentralized Nash Equilibria Learning for Online Game with Bandit Feedback
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Abstract (arXiv)
This paper studies distributed online bandit learning of generalized Nash equilibria for online game, where cost functions of all players and coupled constraints are time-varying. The values rather than full information of cost and local constraint functions are revealed to local players gradually. The goal of each player is to selfishly minimize its own cost function with no future information subject to a strategy set constraint and time-varying coupled inequality constraints. To this end, a distributed online algorithm based on mirror descent and one-point bandit feedback is designed for seeking generalized Nash equilibria of the online game. It is shown that the devised online algorithm achieves sublinear expected regrets and accumulated constraint violation if the path variation of the generalized Nash equilibrium sequence is sublinear. Furthermore, the proposed algorithm is extended to the scenario of delayed bandit feedback, that is, the values of cost and constraint functions are disclosed to local players with time delays. It is also demonstrated that the online algorithm with delayed bandit feedback still has sublinear expected regrets and accumulated constraint violation under some conditions on the path variation and delay. Simulations are presented to illustrate the efficiency of theoretical results.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Apr 2022.
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Citing papers per year: 2022: 4.
4 papers.
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- 2022Asynchronous Gradient Play in Zero-Sum Multi-agent Games16 Nov 2022
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- 2022A Survey of Decision Making in Adversarial Games16 Jul 2022
- 2022A Survey on Distributed Online Optimization and Game1 May 2022