mlsanityData to 7 Oct 2026

Q-learning with online random forests

arXiv 2204.03771 ↗First posted 7 Apr 2022stat.ML cs.LGcited by 2

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Abstract (arXiv)

Q-learning is the most fundamental model-free reinforcement learning algorithm. Deployment of Q-learning requires approximation of the state-action value function (also known as the Q-function). In this work, we provide online random forests as Q-function approximators and propose a novel method wherein the random forest is grown as learning proceeds (through expanding forests). We demonstrate improved performance of our methods over state-of-the-art Deep Q-Networks in two OpenAI gyms (`blackjack' and `inverted pendulum') but not in the `lunar lander' gym. We suspect that the resilience to overfitting enjoyed by random forests recommends our method for common tasks that do not require a strong representation of the problem domain. We show that expanding forests (in which the number of trees increases as data comes in) improve performance, suggesting that expanding forests are viable for other applications of online random forests beyond the reinforcement learning setting.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 6 of its 23 references that are in the map. First posted on arXiv 7 Apr 2022.

Builds on

6 of 23 references.

References · 6

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  3. 2017Efficient Processing of Deep Neural Networks: A Tutorial and Surveycited by 427
  4. 2018An Introduction to Deep Reinforcement Learningcited by 201
  5. 2018Temporal Difference Variational Auto-Encodercited by 48
  6. 2016Human vs. Computer Go: Review and Prospectcited by 1

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