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Open-VICO: An Open-Source Gazebo Toolkit for Vision-based Skeleton Tracking in Human-Robot Collaboration

arXiv 2203.14733 ↗First posted 28 Mar 2022cs.RO cs.CV cs.HCcited by 1

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Abstract (arXiv)

Simulation tools are essential for robotics research, especially for those domains in which safety is crucial, such as Human-Robot Collaboration (HRC). However, it is challenging to simulate human behaviors, and existing robotics simulators do not integrate functional human models. This work presents Open-VICO, an open-source toolkit to integrate virtual human models in Gazebo focusing on vision-based human tracking. In particular, Open-VICO allows to combine in the same simulation environment realistic human kinematic models, multi-camera vision setups, and human-tracking techniques along with numerous robot and sensor models thanks to Gazebo. The possibility to incorporate pre-recorded human skeleton motion with Motion Capture systems broadens the landscape of human performance behavioral analysis within Human-Robot Interaction (HRI) settings. To describe the functionalities and stress the potential of the toolkit four specific examples, chosen among relevant literature challenges in the field, are developed using our simulation utils: i) 3D multi-RGB-D camera calibration in simulation, ii) creation of a synthetic human skeleton tracking dataset based on OpenPose, iii) multi-camera scenario for human skeleton tracking in simulation, and iv) a human-robot interaction example. The key of this work is to create a straightforward pipeline which we hope will motivate research on new vision-based algorithms and methodologies for lightweight human-tracking and flexible human-robot applications.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 6 of its 31 references that are in the map. First posted on arXiv 28 Mar 2022.

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6 of 31 references.

References · 6

  1. 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
  2. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 530
  3. 2017Learning from Synthetic Humanscited by 358
  4. 2019Synthetic Humans for Action Recognition from Unseen Viewpointscited by 46
  5. 2017Adversarial PoseNet: A Structure-aware Convolutional Network for Human Pose Estimationcited by 35
  6. 2021Simultaneous Multi-View Camera Pose Estimation and Object Tracking with Square Planar Markerscited by 2

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