Distributed Task Management in Fog Computing: A Socially Concave Bandit Game
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Abstract (arXiv)
Fog computing leverages the task offloading capabilities at the network's edge to improve efficiency and enable swift responses to application demands. However, the design of task allocation strategies in a fog computing network is still challenging because of the heterogeneity of fog nodes and uncertainties in system dynamics. We formulate the distributed task allocation problem as a social-concave game with bandit feedback and show that the game has a unique Nash equilibrium, which is implementable using no-regret learning strategies (regret with sublinear growth). We then develop two no-regret online decision-making strategies. One strategy, namely bandit gradient ascent with momentum, is an online convex optimization algorithm with bandit feedback. The other strategy, Lipschitz bandit with initialization, is an EXP3 multi-armed bandit algorithm. We establish regret bounds for both strategies and analyze their convergence characteristics. Moreover, we compare the proposed strategies with an allocation strategy named learning with linear rewards. Theoretical- and numerical analysis shows the superior performance of the proposed strategies for efficient task allocation compared to the state-of-the-art methods.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 17 of its 51 references that are in the map. First posted on arXiv 28 Mar 2022.
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17 of 51 references.
References · 17
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- 2018Aggregated Momentum: Stability Through Passive Dampingcited by 36
- 2015Efficient Multi-User Computation Offloading for Mobile-Edge Cloud Computingcited by 28
- 2015Multi-armed Bandits with Application to 5G Small Cellscited by 18
- 2020Distributed Optimization for Energy-efficient Fog Computing in the Tactile Internetcited by 14
- 2019Multi-Armed Bandit for Energy-Efficient and Delay-Sensitive Edge Computing in Dynamic Networks with Uncertaintycited by 8
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- 2020A Machine Learning Approach for Task and Resource Allocation in Mobile Edge Computing Based Networkscited by 7
- 2014Joint Channel Selection and Power Control in Infrastructureless Wireless Networks: A Multi-Player Multi-Armed Bandit Frameworkcited by 5
- 2017Hierarchical Fog-Cloud Computing for IoT Systems: A Computation Offloading Gamecited by 4
- 2018Distributed Task Management in Cyber-Physical Systems: How to Cooperate under Uncertainty?cited by 4
- 2018A Market-Based Framework for Multi-Resource Allocation in Fog Computingcited by 3
5 more
- 2020Computational Models of Human Decision-Making with Application to the Internet of Everythingcited by 3
- 2015Distributed User Association in Energy Harvesting Small Cell Networks: A Competitive Market Model with Uncertaintycited by 2
- 2016Minority Games With Applications to Distributed Decision Making and Control in Wireless Networkscited by 1
- 2017Computation Offloading and Activation of Mobile Edge Computing Servers: A Minority Gamecited by 1
- 2020Distributed Cooperation Under Uncertainty in Drone-Based Wireless Networks: A Bayesian Coalitional Gamecited by 1
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