mlsanityData to 14 Oct 2026

Immersive Text Game and Personality Classification

arXiv 2203.10621 ↗First posted 20 Mar 2022cs.CL cs.AI cs.LGcited by 2

Not on the map. Why?

Abstract (arXiv)

We designed and built a game called textitImmersive Text Game, which allows the player to choose a story and a character, and interact with other characters in the story in an immersive manner of dialogues. The game is based on several latest models, including text generation language model, information extraction model, commonsense reasoning model, and psychology evaluation model. In the past, similar text games usually let players choose from limited actions instead of answering on their own, and not every time what characters said are determined by the player. Through the combination of these models and elaborate game mechanics and modes, the player will find some novel experiences as driven through the storyline.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 10 of its 22 references that are in the map. First posted on arXiv 20 Mar 2022.

Builds on

10 of 22 references.

References · 10

  1. 2017Attention Is All You Needcited by 60,361
  2. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,399
  3. 2014Neural Machine Translation by Jointly Learning to Align and Translatecited by 4,548
  4. 2014Sequence to Sequence Learning with Neural Networkscited by 2,986
  5. 2016ConceptNet 5.5: An Open Multilingual Graph of General Knowledgecited by 1,067
  6. 2019Plug and Play Language Models: A Simple Approach to Controlled Text Generationcited by 799
  7. 2019COMET: Commonsense Transformers for Automatic Knowledge Graph Constructioncited by 450
  8. 2019How to Fine-Tune BERT for Text Classification?cited by 411
  9. 2014Naive Bayes and Text Classification I - Introduction and Theorycited by 5
  10. 2017Text-based Adventures of the Golovin AI Agentcited by 3

Built on by

Cited by year

Citing papers per year: 2022: 1; 2023: 1.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2023Can Large Language Models Play Text Games Well? Current State-of-the-Art and Open Questions
  2. 2023Language as Reality: A Co-Creative Storytelling Game Experience in 1001 Nights using Generative AI
  3. 2025OmniCharacter: Towards Immersive Role-Playing Agents with Seamless Speech-Language Personality Interaction
  4. 2021Modeling Worlds in Text
  5. 2025TALES: Text Adventure Learning Environment Suite
  6. 2026Reward-Decomposed Reinforcement Learning for Immersive Video Role-Playing
  7. 2025TextQuests: How Good are LLMs at Text-Based Video Games?
  8. 2026Role-Playing Agents Driven by Large Language Models: Current Status, Challenges, and Future Trends