Learning to Simulate Unseen Physical Systems with Graph Neural Networks
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Abstract (arXiv)
Simulation of the dynamics of physical systems is essential to the development of both science and engineering. Recently there is an increasing interest in learning to simulate the dynamics of physical systems using neural networks. However, existing approaches fail to generalize to physical substances not in the training set, such as liquids with different viscosities or elastomers with different elasticities. Here we present a machine learning method embedded with physical priors and material parameters, which we term as "Graph-based Physics Engine" (GPE), to efficiently model the physical dynamics of different substances in a wide variety of scenarios. We demonstrate that GPE can generalize to materials with different properties not seen in the training set and perform well from single-step predictions to multi-step roll-out simulations. In addition, introducing the law of momentum conservation in the model significantly improves the efficiency and stability of learning, allowing convergence to better models with fewer training steps.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 18 of its 31 references that are in the map. First posted on arXiv 28 Jan 2022.
Builds on
18 of 31 references.
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6 more
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Citing papers per year: 2023: 1; 2024: 0; 2025: 1; 2026: 1.
3 papers.
- 2025PhysCtrl: Generative Physics for Controllable and Physics-Grounded Video Generationcited by 41
- 2023Graph Neural Network-based surrogate model for granular flowscited by 16
- 2026Enabling Structure-Only Initialization and Out-of-Distribution Generalization in GNN-based Molecular Dynamics Simulatorscited by 0
- 2026Enabling Structure-Only Initialization and Out-of-Distribution Generalization in GNN-based Molecular Dynamics Simulators10 May 2026
- 2025PhysCtrl: Generative Physics for Controllable and Physics-Grounded Video Generation24 Sep 2025
- 2023Graph Neural Network-based surrogate model for granular flows9 May 2023