mlsanityData to 14 Oct 2026

Safe Equilibrium

arXiv 2201.04266 ↗First posted 12 Jan 2022cs.GT cs.AI cs.CRcited by 2

Not on the map. Why?

Abstract (arXiv)

The standard game-theoretic solution concept, Nash equilibrium, assumes that all players behave rationally. If we follow a Nash equilibrium and opponents are irrational (or follow strategies from a different Nash equilibrium), then we may obtain an extremely low payoff. On the other hand, a maximin strategy assumes that all opposing agents are playing to minimize our payoff (even if it is not in their best interest), and ensures the maximal possible worst-case payoff, but results in exceedingly conservative play. We propose a new solution concept called safe equilibrium that models opponents as behaving rationally with a specified probability and behaving potentially arbitrarily with the remaining probability. We prove that a safe equilibrium exists in all strategic-form games (for all possible values of the rationality parameters), and prove that its computation is PPAD-hard. We present exact algorithms for computing a safe equilibrium in both 2 and n-player games, as well as scalable approximation algorithms.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 1 of its 15 references that are in the map. First posted on arXiv 12 Jan 2022.

Builds on

1 of 15 references.

References · 1

  1. 2020Fast Complete Algorithm for Multiplayer Nash Equilibriumcited by 4

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Cited by year

Citing papers per year: 2023: 1; 2024: 0; 2025: 1.

2 papers.