mlsanityData to 7 Oct 2026

Controlled Cue Generation for Play Scripts

arXiv 2112.06953 ↗First posted 13 Dec 2021cs.CL cs.AI cs.LGcited by 4

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Abstract (arXiv)

In this paper, we use a large-scale play scripts dataset to propose the novel task of theatrical cue generation from dialogues. Using over one million lines of dialogue and cues, we approach the problem of cue generation as a controlled text generation task, and show how cues can be used to enhance the impact of dialogue using a language model conditioned on a dialogue/cue discriminator. In addition, we explore the use of topic keywords and emotions for controlled text generation. Extensive quantitative and qualitative experiments show that language models can be successfully used to generate plausible and attribute-controlled texts in highly specialised domains such as play scripts. Supporting materials can be found at: https://catlab-team.github.io/cuegen.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 27 of its 41 references that are in the map. First posted on arXiv 13 Dec 2021.

Builds on

27 of 41 references.

References · 27

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15 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 2; 2023: 0; 2024: 1; 2025: 0; 2026: 1.

4 papers.