mlsanityData to 14 Oct 2026

Empirical Game-Theoretic Analysis for Mean Field Games

arXiv 2112.00900 ↗First posted 2 Dec 2021cs.MAcited by 3

Not on the map. Why?

Abstract (arXiv)

We present a simulation-based approach for solution of mean field games (MFGs), using the framework of empirical game-theoretical analysis (EGTA). Our primary method employs a version of the double oracle, iteratively adding strategies based on best response to the equilibrium of the empirical MFG among strategies considered so far. We present Fictitious Play (FP) and Replicator Dynamics as two subroutines for computing the empirical game equilibrium. Each subroutine is implemented with a query-based method rather than maintaining an explicit payoff matrix as in typical EGTA methods due to a representation issue we highlight for MFGs. By introducing game model learning and regularization, we significantly improve the sample efficiency of the primary method without sacrificing the overall learning performance. Theoretically, we prove that a Nash equilibrium (NE) exists in the empirical MFG and show the convergence of iterative EGTA to NE of the full MFG with either subroutine. We test the performance of iterative EGTA in various games and show that it outperforms directly applying FP to MFGs in terms of iterations of strategy introduction.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 2 Dec 2021.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 1; 2023: 0; 2024: 1; 2025: 0; 2026: 1.

3 papers.