mlsanityData to 7 Oct 2026

Assisted Robust Reward Design

arXiv 2111.09884 ↗First posted 18 Nov 2021cs.RO cs.AI cs.LGcited by 5

Not on the map. Why?

Abstract (arXiv)

Real-world robotic tasks require complex reward functions. When we define the problem the robot needs to solve, we pretend that a designer specifies this complex reward exactly, and it is set in stone from then on. In practice, however, reward design is an iterative process: the designer chooses a reward, eventually encounters an "edge-case" environment where the reward incentivizes the wrong behavior, revises the reward, and repeats. What would it mean to rethink robotics problems to formally account for this iterative nature of reward design? We propose that the robot not take the specified reward for granted, but rather have uncertainty about it, and account for the future design iterations as future evidence. We contribute an Assisted Reward Design method that speeds up the design process by anticipating and influencing this future evidence: rather than letting the designer eventually encounter failure cases and revise the reward then, the method actively exposes the designer to such environments during the development phase. We test this method in a simplified autonomous driving task and find that it more quickly improves the car's behavior in held-out environments by proposing environments that are "edge cases" for the current reward.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 19 of its 43 references that are in the map. First posted on arXiv 18 Nov 2021.

Builds on

19 of 43 references.

References · 19

  1. 2017Deep reinforcement learning from human preferencescited by 3,846
  2. 2017CARLA: An Open Urban Driving Simulatorcited by 2,431
  3. 2019Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learningcited by 1,168
  4. 2017Constrained Policy Optimizationcited by 928
  5. 2017Deep Bayesian Active Learning with Image Datacited by 812
  6. 2017Ray: A Distributed Framework for Emerging AI Applicationscited by 516
  7. 2016Cooperative Inverse Reinforcement Learningcited by 298
  8. 2017Inverse Reward Designcited by 246
  9. 2018Learning by Playing - Solving Sparse Reward Tasks from Scratchcited by 164
  10. 2018Batch Active Preference-Based Learning of Reward Functionscited by 87
  11. 2018Scalable End-to-End Autonomous Vehicle Testing via Rare-event Simulationcited by 76
  12. 2019Adaptive Stress Testing for Autonomous Vehiclescited by 70
7 more
  1. 2019From Language to Goals: Inverse Reinforcement Learning for Vision-Based Instruction Followingcited by 67
  2. 2019Learning Human Objectives by Evaluating Hypothetical Behaviorcited by 41
  3. 2020The EMPATHIC Framework for Task Learning from Implicit Human Feedbackcited by 38
  4. 2016Learning Preferences for Manipulation Tasks from Online Coactive Feedbackcited by 31
  5. 2019Risk-Aware Active Inverse Reinforcement Learningcited by 26
  6. 2019Preference-Based Learning for Exoskeleton Gait Optimizationcited by 23
  7. 2018Simplifying Reward Design through Divide-and-Conquercited by 12

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 3; 2023: 1; 2024: 0; 2025: 0; 2026: 1.

5 papers.