mlsanityData to 14 Oct 2026

Fast High-Quality Tabletop Rearrangement in Bounded Workspace

arXiv 2110.12325 ↗First posted 24 Oct 2021cs.ROcited by 9

Not on the map. Why?

Abstract (arXiv)

In this paper, we examine the problem of rearranging many objects on a tabletop in a cluttered setting using overhand grasps. Efficient solutions for the problem, which capture a common task that we solve on a daily basis, are essential in enabling truly intelligent robotic manipulation. In a given instance, objects may need to be placed at temporary positions ("buffers") to complete the rearrangement, but allocating these buffer locations can be highly challenging in a cluttered environment. To tackle the challenge, a two-step baseline planner is first developed, which generates a primitive plan based on inherent combinatorial constraints induced by start and goal poses of the objects and then selects buffer locations assisted by the primitive plan. We then employ the "lazy" planner in a tree search framework which is further sped up by adapting a novel preprocessing routine. Simulation experiments show our methods can quickly generate high-quality solutions and are more robust in solving large-scale instances than existing state-of-the-art approaches. source:github.com/arc-l/TRLB

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). First posted on arXiv 24 Oct 2021.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 1; 2023: 4; 2024: 1; 2025: 2; 2026: 1.

9 papers.