Who calls the shots? Rethinking Few-Shot Learning for Audio
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Abstract (arXiv)
Few-shot learning aims to train models that can recognize novel classes given just a handful of labeled examples, known as the support set. While the field has seen notable advances in recent years, they have often focused on multi-class image classification. Audio, in contrast, is often multi-label due to overlapping sounds, resulting in unique properties such as polyphony and signal-to-noise ratios (SNR). This leads to unanswered questions concerning the impact such audio properties may have on few-shot learning system design, performance, and human-computer interaction, as it is typically up to the user to collect and provide inference-time support set examples. We address these questions through a series of experiments designed to elucidate the answers to these questions. We introduce two novel datasets, FSD-MIX-CLIPS and FSD-MIX-SED, whose programmatic generation allows us to explore these questions systematically. Our experiments lead to audio-specific insights on few-shot learning, some of which are at odds with recent findings in the image domain: there is no best one-size-fits-all model, method, and support set selection criterion. Rather, it depends on the expected application scenario. Our code and data are available at https://github.com/wangyu/rethink-audio-fsl.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 18 Oct 2021.
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Citing papers per year: 2022: 2; 2023: 4; 2024: 3; 2025: 1; 2026: 1.
11 papers.
- 2023Conditional Generation of Audio from Video via Foley Analogiescited by 52
- 2024BirdSet: A Large-Scale Dataset for Audio Classification in Avian Bioacousticscited by 36
- 2022Urban Rhapsody: Large-scale exploration of urban soundscapescited by 3
- 2023MT-SLVR: Multi-Task Self-Supervised Learning for Transformation In(Variant) Representationscited by 3
- 2024Characterizing Continual Learning Scenarios and Strategies for Audio Analysiscited by 3
- 2023Pretraining Representations for Bioacoustic Few-shot Detection using Supervised Contrastive Learningcited by 2
- 2024Meta-Learning in Audio and Speech Processing: An End to End Comprehensive Reviewcited by 2
- 2022Representation Learning for the Automatic Indexing of Sound Effects Librariescited by 0
- 2023Learning to Detect Novel and Fine-Grained Acoustic Sequences Using Pretrained Audio Representationscited by 0
- 2025A Comprehensive Survey of Challenges and Opportunities of Few-Shot Learning Across Multiple Domainscited by 0
- 2026SPECTRA: Subspace-Preserving Embedding Calibration, Transport, and Replay for Fully Few-Shot Class-Incremental Audio Classificationcited by 0
- 2026SPECTRA: Subspace-Preserving Embedding Calibration, Transport, and Replay for Fully Few-Shot Class-Incremental Audio Classification25 Aug 2026
- 2025A Comprehensive Survey of Challenges and Opportunities of Few-Shot Learning Across Multiple Domains5 Apr 2025
- 2024Meta-Learning in Audio and Speech Processing: An End to End Comprehensive Review19 Aug 2024
- 2024Characterizing Continual Learning Scenarios and Strategies for Audio Analysis29 Jun 2024
- 2024BirdSet: A Large-Scale Dataset for Audio Classification in Avian Bioacoustics15 Mar 2024
- 2023Pretraining Representations for Bioacoustic Few-shot Detection using Supervised Contrastive Learning2 Sep 2023
- 2023MT-SLVR: Multi-Task Self-Supervised Learning for Transformation In(Variant) Representations29 May 2023
- 2023Learning to Detect Novel and Fine-Grained Acoustic Sequences Using Pretrained Audio Representations3 May 2023
- 2023Conditional Generation of Audio from Video via Foley Analogies17 Apr 2023
- 2022Representation Learning for the Automatic Indexing of Sound Effects Libraries18 Aug 2022
- 2022Urban Rhapsody: Large-scale exploration of urban soundscapes25 May 2022