mlsanityData to 7 Oct 2026

How to Sense the World: Leveraging Hierarchy in Multimodal Perception for Robust Reinforcement Learning Agents

arXiv 2110.03608 ↗First posted 7 Oct 2021cs.LG cs.AIcited by 6

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Abstract (arXiv)

This work addresses the problem of sensing the world: how to learn a multimodal representation of a reinforcement learning agent's environment that allows the execution of tasks under incomplete perceptual conditions. To address such problem, we argue for hierarchy in the design of representation models and contribute with a novel multimodal representation model, MUSE. The proposed model learns hierarchical representations: low-level modality-specific representations, encoded from raw observation data, and a high-level multimodal representation, encoding joint-modality information to allow robust state estimation. We employ MUSE as the sensory representation model of deep reinforcement learning agents provided with multimodal observations in Atari games. We perform a comparative study over different designs of reinforcement learning agents, showing that MUSE allows agents to perform tasks under incomplete perceptual experience with minimal performance loss. Finally, we evaluate the performance of MUSE in literature-standard multimodal scenarios with higher number and more complex modalities, showing that it outperforms state-of-the-art multimodal variational autoencoders in single and cross-modality generation.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 18 of its 32 references that are in the map. First posted on arXiv 7 Oct 2021.

Builds on

18 of 32 references.

References · 18

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6 more
  1. 2019Learning Action Representations for Reinforcement Learningcited by 75
  2. 2021Hierarchical VAEs Know What They Don't Knowcited by 58
  3. 2020VAEs in the Presence of Missing Datacited by 30
  4. 2018Disentangling by Partitioning: A Representation Learning Framework for Multimodal Sensory Datacited by 19
  5. 2019Playing Games in the Dark: An approach for cross-modality transfer in reinforcement learningcited by 9
  6. 2021GeomCA: Geometric Evaluation of Data Representationscited by 9

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 2; 2023: 1; 2024: 1; 2025: 1; 2026: 1.

6 papers.